Relooted: The Video Game That Turns Looting Into Liberation

Seventy real African artifacts. One stealth mission. A future where restitution isn’t requested—it’s reclaimed.

Relooted: The Video Game That Turns Looting Into Liberation

In the marble halls of the British Museum, a Benin Bronze sits behind glass, its provenance card reading "Acquired 1897"—a euphemism that obscures the violence of its extraction during Britain's punitive expedition against the Kingdom of Benin. Ninety percent of sub-Saharan Africa's cultural heritage now resides in Western collections, much of it seized during the colonial era and never returned. For most Africans, these artifacts exist as digital images on museum websites—thumbnails of their own stolen history.

But what if that digital distance could become digital proximity? What if the same technologies that allow museums to catalog stolen heritage could be used to reclaim it?

This is the provocation at the heart of Relooted, a heist game developed by South African studio Nyamakop that transforms cultural repatriation from bureaucratic process into interactive resistance. Players don't just steal artifacts—they liberate them, returning 70 real-world African objects to their digital homeland through precision, collaboration, and cultural knowledge.

The Museum as Crime Scene

"A French government report estimated that 90% of sub-Saharan African cultural heritage is in the possession of Western collections," says Sithe Ncube, producer at Nyamakop. This statistic isn't just background for Relooted—it's the game's foundational premise, the numerical proof that Western museums function less as universal repositories than as monuments to systematic cultural theft.

The game's near-future scenario imagines international treaties mandating artifact repatriation, only to see Western institutions respond by relocating treasures to private collections and underground vaults. It's a premise that feels less like science fiction than extrapolation: already, museums resist repatriation through bureaucratic delays, impossible documentation requirements, and claims that African nations lack proper storage facilities—the same paternalistic logic that justified colonialism itself.

Relooted refuses this framework entirely. Instead of requesting permission, players simply take back what was never legitimately acquired.

Decolonizing Game Design

Nyamakop, acclaimed for their reality-bending puzzle-platformer Semblance, has assembled a distributed team across Africa—developers in Lesotho, Zambia, Zimbabwe, Ghana, Nigeria, Ethiopia, and Tanzania. For creative director Ben Myres, this continental collaboration represents "decolonizing game design from the ground up."

The decolonization operates at every level. Where typical heist games celebrate individual skill and violence, Relooted requires collaboration, cultural understanding, and non-violent problem-solving. Players must research artifacts' historical significance, coordinate with multi-generational teams, and navigate museum spaces without harming security guards—many of whom, the game implies, are themselves victims of economic systems that force them to protect stolen wealth.

The game's visual language draws from Afrofuturism rather than generic sci-fi aesthetics. Characters wear clothing specific to their regions—Zimbabwean to Ghanaian—while architecture blends traditional motifs with speculative design. This isn't representation for its own sake but aesthetic sovereignty: African creators determining how African futures should look.

The Politics of Preservation

Western museums have long justified their possession of African artifacts through preservation discourse: these objects are safer in climate-controlled London than in their chaotic homelands. Relooted exposes this logic as both racist and increasingly obsolete. If African nations can develop sophisticated video games, build fiber optic networks, and manage complex software projects, why can't they preserve their own cultural heritage?

The game's technological sophistication becomes its own argument for repatriation. Every rendered artifact demonstrates that African creators possess the technical skills to digitally preserve, contextualize, and share their heritage without Western mediation.

Moreover, Relooted suggests that preservation without accessibility is just another form of theft. What's the value of perfectly preserved artifacts that African communities can't experience, study, or learn from? The game proposes digital repatriation as a parallel process to physical return—creating virtual spaces where African heritage can circulate freely within African communities.

Memory as Resistance

Each artifact in Relooted carries its own embedded history—not the sanitized museum labels that erase colonial violence, but the full story of extraction, transport, and institutional legitimization. Players don't just grab objects; they unlock narrative fragments that reveal how cultural theft operates across centuries.

This approach transforms gaming's typical relationship to loot. Where most games treat objects as commodities to be collected and counted, Relooted treats them as ancestors to be honored, stories to be remembered, connections to be restored. The mechanic is simple but profound: understanding becomes the prerequisite for liberation.

The historical research underlying each artifact represents months of archival work, tracing provenance through colonial records, museum acquisition lists, and community oral histories. It's a form of digital archaeology that reconstructs the chains of custody that museums prefer to keep opaque.

The Bandwidth of Justice

Relooted arrives at a crucial moment in global conversations about cultural justice. France has begun returning Benin Bronzes, Germany has acknowledged colonial violence in its collections, and Nigeria has demanded systematic repatriation. But for every returned mask, hundreds more remain in institutional storage, accessible only to researchers with proper credentials and Western passports.

Digital repatriation offers a different timeline and different rules. While physical repatriation remains trapped in diplomatic bureaucracy, virtual artifacts can cross borders instantly, reaching African communities that may never physically access their heritage through official channels.

The game doesn't replace physical repatriation—it creates parallel possibilities, alternative access points, ways of experiencing cultural heritage that bypass traditional gatekeepers entirely.

Gaming Global Power

Relooted enters a gaming industry worth over $180 billion annually, where African developers remain radically underrepresented despite the continent's growing technical talent and gaming markets. The game's success could demonstrate that African stories, told by African creators, can compete in global markets without diluting their political edge or cultural specificity.

The game's development process itself models alternative economics. Rather than seeking venture capital from Western investors, Nyamakop has maintained independence, ensuring that profits from African stories return to African creators and communities.

This represents more than business strategy—it's a form of economic decolonization, proof that African creativity can generate value without requiring Western validation or investment.

The Viral Imperative

When Relooted premiered at Day of the Devs during Summer Game Fest 2024, it faced the same mobility restrictions that inspired its creation. Several team members, including the unnamed developer who spoke to Aftermath, were denied US visas despite extensive preparation and previous travel history.

The irony was algorithmic in its precision: a game about African exclusion from Western cultural spaces couldn't be fully represented at Western gaming events because African creators faced systematic travel restrictions. Creative director Myres, who could attend thanks to his Australian and British passports, found himself representing work created primarily by colleagues who remained physically absent.

"It's kind of fucked up to be making a game about reclaiming African artifacts that are in Western countries, and Africans [on the team] can't even visit those artifacts," Myres told Aftermath. The observation cuts beyond individual frustration to expose how colonial-era restrictions continue operating through contemporary visa algorithms and diplomatic infrastructure.

The Code of Liberation

Ultimately, Relooted functions as more than entertainment—it's a proof of concept for digital sovereignty in the 21st century. If African creators can build sophisticated games that compete globally, what else might they create without seeking Western permission or approval?

The game suggests new possibilities for cultural resistance in the digital age: if physical borders remain controlled by visa regimes and diplomatic bureaucracy, virtual spaces offer alternative territories where African communities can access, preserve, and share their heritage on their own terms.

As Western museums slowly begin acknowledging the violence of their acquisition practices, Relooted imagines what African cultural autonomy might look like in practice—not as gift from benevolent institutions, but as right reclaimed through creativity, collaboration, and code.

The revolution, it turns out, will be pixelated.


Relooted will launch on SteamEpic Games Store, and Xbox Series X|S. Wishlist it now to support one of the boldest acts of playable cultural critique in years.